My own take on the Companion Cube from Portal, re-colored with the Half-Life 2 palette instead of Aperture's clean whites.
Modeled in 3Ds Max and textured in Substance Painter.
Portal prop reimagined with the Half-Life 2 color palette.

My own take on the Companion Cube from Portal, re-colored with the Half-Life 2 palette instead of Aperture's clean whites.
Modeled in 3Ds Max and textured in Substance Painter.